The boundaries between Virtual and Augmented reality began coalescing in 2014 with ‘Immersive Media’ being thrown around as an alternative epithet.
There was plenty of CG VR, but also a good deal of 360° VR Video. Expect to see some high-budget immersive film making in 2015.
Oculus had an incredible year with a mind-boggling amount of commercial activity for a piece of unreleased hardware. We all had fun hoping and praying dev-kit 2 was going to be delivered on-time with all the VR projects that had been promised to eager clients. EBay had so many DK1 headsets for sale, they Read full story ›
Source: The Drum